A film experiment by Mike Staniforth

Step inside
The Great Wave.

From a woodblock print to a world
the camera can move through.

Get my opening image, current 20-second Seedance prompt and loop setup for free. Then follow the making-of below: one canvas, from the original artwork to the edit.

Made in Morphic

Make your own loop.

Free working kit · One PNG, prompt + loop guide

Instant download on this page, just like my other loop kits. How I use your email.

The Great Wave extended vertically: indigo waves and three boats beneath a pale sky, with Mount Fuji on the horizon
My 9:16 opening frame. The finished film will appear here when it’s ready.
See how it was made

The making-of / Morphic workflow

Keep the art.
Give it depth.

The aim is to move inside Hokusai’s world while keeping its illustrated people, carved contours and indigo palette. Texture and depth, with the artist’s visual language still intact.

Mike’s Morphic workspace: original Great Wave, vertical outpaint and video iterations arranged together on the canvas, with Copilot alongside
My actual workspace: the source print, portrait frame and iterations together. Open the image to look closer.

01 / Canvas

A workspace I can
come back to.

I like to work on a canvas. I can keep the original, outpaint and video attempts next to each other, compare them and pick up where I left off. It makes the decisions visible.

Morphic’s Canvas lets you move and name artboards, group work into sections and keep documents beside the visuals. This is the home for the whole experiment.

Explore Canvas

02 / Outpaint

Landscape artwork.
Portrait opening.

I bring in the original print, use Expand Artboard and extend the composition to 9:16. The scene needs to continue naturally above and below the original; the boats, wave and distant Fuji remain the anchors.

I describe the continuation in the outpainting prompt, then review the result against the source. The vertical frame in the kit is the one I used in this workspace.

Morphic’s outpainting guide
Original landscape Great Wave woodblock print by Hokusai
The original landscape print.
AI-assisted 9:16 extension of the same Great Wave composition
The outpainted 9:16 first frame.

03 / Copilot

A useful question.
Before the render.

Copilot caught something easy to miss in my first attempt: the image was 1088 × 1920, slightly wider than 9:16. It explained that Seedance inherits the source ratio, then offered to crop four pixels from each side to reach 1080 × 1920.

That’s what I find useful: a conversation about the setup before committing to generation. Copilot can ask follow-up questions and help prepare references. I still check its suggestions; its replies and generations can use credits.

How Copilot works
Actual Copilot message: Seedance 2.5 copies the source image’s aspect ratio; offers to crop 4 pixels from each side of 1088 × 1920 to make exact 9:16
The aspect-ratio check from my session. The kit includes the corrected 1080 × 1920 frame.

04 / Seedance 2.5

Write a route.
Keep it moving.

I use ByteDance’s Seedance 2.5 in Morphic, with the outpaint as the first-frame reference and a 20-second image-to-video prompt. The camera passes the crew, climbs the exposed face of the wave, skims the foam, descends to another boat and arcs back to the opening view.

The prompt gives each part of that journey a time budget. Macro moments happen while the camera travels. The water gains volume; the people keep their illustrated appearance. The final view needs to match the first without turning the wave into a tunnel.

Morphic’s Seedance 2.5 guide
0s / Opening frameCrew → Wave → Foam → Second boat20s / Return to frame

05 / Compose

From generation
to the edit.

Once I have a keeper, the next step is Compose, Morphic’s built-in editor. Canvas, Copilot and Compose share the same file, so the references and generations stay within the project.

Compose has a multitrack timeline for clips, audio and text, with manual editing and Copilot assistance. I can trim the loop, check the join, add sound and export. The final check is always the playback: does the move flow into another lap?

Explore Compose
Morphic’s official Compose demonstration: video preview, multitrack editing timeline and Copilot panel
Morphic’s official Compose interface. This is a product demonstration, not my finished Great Wave edit.

Inside the free download

The frame. The move.
The return.

  1. 01 / PNG

    One opening image

    The full-resolution 1080 × 1920 outpainted frame, ready to use as your image reference.

  2. 02 / TEXT

    The current prompt

    The full 20-second camera route, travelling macro details and instructions to preserve the woodblock aesthetic.

  3. 03 / GUIDE

    The loop setup

    Reference settings, timings, a seam checklist and source notes. The materials to make your own version.

This is a working kit while the film is being refined. The finished video is not included. You’ll need your own access to a generation tool; software and credits aren’t included. AI results vary, and a seamless join needs checking in the edit.

Get the free kit above

A canvas for the idea.
A timeline for the film.

This is the workflow I’m exploring in Morphic: keep the references together, talk through the setup, generate, then edit within the same project.

Explore Morphic
Morphic’s website with its wordmark and visual project examples
Morphic’s website, captured October 2026.

Your email & the kit

Mike Staniforth Film Ltd records your download request and the consent you give by ticking the checkbox. Filmmaking tools, breakdowns, updates and offers are handled through MailerLite. Unsubscribe anytime and keep the kit. For access or removal requests, email mike@mikestaniforth.com. Company no. 10636076.

The source is Hokusai’s Under the Wave off Kanagawa (The Great Wave), a public-domain woodblock print. The vertical extension and imagined camera journey are AI-assisted adaptations. View the original at The Met. Morphic product imagery comes from its official brand kit; the canvas and Copilot screenshots are from my workspace. Workflow references were checked on 2 October 2026.